An alliance forged in blood, steel and hope, they turn to face the dark. With their backs against the wall and staring into the abyss, the tattered remnants of Humanity’s forces must put aside old hatreds and band together as they prepare to make one last desperate stand. A new, seemingly unstoppable enemy, supported by the zealots of The Order, now seeks to eradicate mankind: UEF, Aeon Loyalist, and Cybran alike. Two years after the Infinite War the once great warring nations now lie in ruins, and humanity’s hope for a brighter future is nothing but a bitter memory. There's an all-new single player campaign, a myriad of innovative multiplayer features, more maps, one entirely new faction and over 100 new units: meaning fully realised navies, orbital weaponry and advanced counter intelligence technologies. If the player goes as UEF, Fletcher will sometimes secretly call him to say that he "Has a bad feeling" about the current mission, that the commander should watch his back when dealing with Aeon or Cybrans.įor obvious reasons, he is friendly, polite and relieved when he meets the player as UEF, while he is "keeping his eyes on him" if the player is Cybran or Aeon, often insulting them via the comlink.“ Supreme Commander: Forged Alliance will also function as a standalone game in its own right, will bring a broad variety of extra features to the original title. Fletcher was known after death as a traitor to the Coalition and total xenophobe. Fletcher decided to attack his Aeon compatriot, thus leading to his base and commander destroyed with him inside. In Supreme Commander: Forged Alliance, the game storyline suggests that the UEF won the Infinite War by firing Black Sun and wiping out life on key planets, forcing the other two nations to submit to the UEF, eventually coaxing them into a trilateral alliance for galactic peace. Hinting to the fact that all factions have many sides. Fletcher seems to represent the "dark" side of the UEF, just like Marxon was the more violent version of the Aeons. This seems to hint that Fletcher is probably far from alone, and that his views are shared by many on UEF territories, due to centuries of warfare, and deep seated bigotry. Fletcher doesn't want to do this alone, and this is why he tries to "convince" the player throughout the game to share his views. He hopes to rebuild the UEF to its former self yet again, with the help of some sort popular movement initiated by him and some other UEF members. He said that he would reactivate the Black Sun by himself, and that he would resume the conflict with the Aeons and Cybrans. Fletcher sees himself as some sort of savior of the UEF nation. And as a result, he seems to have gradually lost touch from reality to a certain degree, as highlighted when he said that he'll use the Black Sun to exterminate the Cybrans and the Aeons, when in fact the Black Sun was destroyed long ago.Īdditionally Fletcher seems to suffer from narcissistic personality disorder. Fletcher took this as a betrayal of the old UEF policies, and held Hall personally responsible for this change of direction. As a result, he has taken very badly the fact that Cybrans and Aeons are now his allies. When the infinite war was still ongoing, Fletcher was probably indoctrinated into believing his enemies were no less than inhuman monsters, due to the totalitarian nature of the UEF regime. After his destruction, the mission continued, leading up to the destruction of the Quantum Arch.įletcher seems to suffer from some form of post-traumatic stress disorder. Before his destruction, he announced his plans to reactivate Black Sun and kill all the Cybrans and Aeon with it. He attacked Crusader Rhiza in Operation: Overlord and had to be terminated. He showed up in several of the following missions, although it seems he had a knack for digging against his enemies too deeply, requiring a rescue in the Fort Clarke operation, defending in Operation: Mind Games, and defeating after he went renegade and attacked Crusader Rhiza in Operation: Overlord.Ī xenophobe, Fletcher was unable to accept the idea of a permanent trilateral alliance. General Fletcher, a UEF commander that appears in the first mission, Operation: Black Day, was apparently an effective but somewhat paranoid soldier. Brigadier General Fletcher Description īrig.
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